A show about playing games and making games. Federico and Myke have long been thoughtful observers of the games industry, an industry Shahid has been a part of for over 30 years. Coupling this life-long love of games with a lifetime of experience makes Remaster a show you don’t want to miss.



Latest Episodes

#73: Delays

February 9th, 2019 · 86 minutes

In the light of Nintendo delaying Metroid Prime 4, we take a deep dive in to what results in a game being delayed, and how developers move forward.

#72: Epic Games Store

January 11th, 2019 · 65 minutes

What’s Epic up to with the Epic Games Store, and what have we all been playing recently?

#71: Game of the Year 2018

December 13th, 2018 · 74 minutes

What are our Games of the Year?

#70: The iPad Pro’s Potential as a Console-Level Game Platform

December 1st, 2018 · 43 minutes

Federico is joined by his MacStories colleague John Voorhees to discuss the potential of the iPad Pro as a console-level game platform and share some of their favorite iPad games.

#69: PokéMaster

November 16th, 2018 · 48 minutes

Our first impressions of Pokémon: Let's Go.

#68: A Good One for the Library

October 18th, 2018 · 44 minutes

Microsoft enters the game streaming arena, and what exactly is an 'Idle Clicker'?

#67: The Switch of VR

October 5th, 2018 · 43 minutes

Nintendo are reportedly working on new Switch hardware, Oculus have announced new hardware, and Google is getting in to game streaming (but not in the way you might expect).

#66: Playing on our Nostalgia

September 20th, 2018 · 59 minutes

Nintendo Switch Online launches, Sony gets in to tiny consoles, and we have some more thoughts on Spider-Man.

#65: Spider-Man: Initial Impressions

September 7th, 2018 · 62 minutes

Our first-look at Spider-Man for PS4, and Federico's experiences with an Xbox One X.

#64: Interview with Martin Jonasson, Developer of Holedown

August 23rd, 2018 · 46 minutes

Considering everyone is totally obsessed with Holedown, Shahid decided to sit down with its developer Martin Jonasson, to find out how the game was created.