Getting over shyness to ask your app's users for money in more prominent and direct ways.
How we decide whether, when, and to what degree we should adopt the headlining features of each iOS release.
We were given a reprieve with a lack of new developer-facing features in the iPhone 13 line and Apple Watch Series 7, but with the continuation of the Series 3, we all lose.
The effects of legal settlements and regulations on independent iOS developers, and how we can ensure that we still have a place in the scary potential futures that may come.
Needing to offer different features and experiences to different parts of your userbase due to hardware limitations and OS differences.
The power of default settings and choices, and the impact of changing your app's default behavior.
When fixing a simple visual bug unexpectedly becomes a much larger problem.
How we're spending our summers so far.
Approaching a change with very, very high stakes.
The second digital-only WWDC, how iOS 15 and watchOS 8 impact our apps, and what we'll be tackling first this summer.