Why don’t the worlds of mainstream tech and accessibility tech ever seem to collide? Shelly Brisbin, who keeps one foot in each, wants to know. She and her guests from both worlds chew over the news and trends of the day, mixing in an accessibility perspective.

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#38: iPhone 12/12 Pro Review, part 1

October 31st, 2020 · 27 minutes

How do Apple's iPhone 12/12 Pro stack up from an accessibility perspective? In part 1 of my review, I tackle some hardware basics. Do their size, weight, grippability, displays and camera features make them compelling options for those with disabilities?

#37: Getting Nerdy with Low Vision and Videoconferencing

October 17th, 2020 · 28 minutes

In this solo show, I talk about how I've set up and problem-solved for daily video calls and video podcasts. It's a lot! I've included helpful personal experiences and tips that apply whether you're using Zoom, Google Meet, Skype or Teams.

#36: I'm Aiming for Magic

October 6th, 2020 · 76 minutes

We talk about the many ways to implement home automation with or without a plan. Today's guests agree on a favorite platform, and they're here to tell you why.

#35: Beta Scavenger Hunt

September 16th, 2020 · 41 minutes

In what has become at least an annual tradition, I talk Android with two people who know it well, from mainstream and accessibility perspective. What's new in Android 11 and what are its best accessibility features?

#34: Ears for Ham

August 4th, 2020 · 68 minutes

The filmed version of "Hamilton" as presented on Disney+ has an audio description track. Some who have used it find the track lacking. Someone decided to do something about it. Find out how it happened, how it was done, and how one AD user reacted.

#33: A Visit with Apple's Accessibility Team

July 14th, 2020 · 28 minutes

What's coming for accessibility on Apple's platforms? I talk with Sarah Herrlinger, Apple Director of Global Accessibility Policy and Initiatives, and Dean Hudson, and engineer on the Apple accessibility team.

#32: Access to the Post-Apocalypse

July 7th, 2020 · 47 minutes

There are accessible video games, but it's not a given. The long-awaited The Last of Us 2 has taken lots of knocks from reviewers, but it's probably the most accessible game ever.

#31: WWDC 2020: Going to Visit Dad at the Office

June 23rd, 2020 · 81 minutes

WWDC 2020 is like no previous iteration of Apple's developer event. We talk about what's new, including accessibility updates. We also dig in on tech conferences. What do we want from them and what are the barriers to making them great experiences.

#30: It's Like Playing Jazz

June 8th, 2020 · 75 minutes

Here's where you learn about developing inclusive apps – not why it's a good thing, but how developers can get started doing it. We talk about addressing a variety of disabilities, and doing user testing to achieve accessibility in more than name only

#29: Under the Feet of a Drunken Giant

May 12th, 2020 · 56 minutes

Video just keeps growing as a way to tell stories about technology. Both of my guests have made video a mainstay of their creative output, so I wanted these two experts to school my audio-centric self. We also talk a lot about accessibility advocacy.