The W3C's Web Content Accessibility Guidelines – WCAG – is the standard against which Web developers test for accessibility. Like most good standards, WCAG is evolving, with a new release anticipated within a few months. We talk about what the 2.2 candidate includes, and what's next for this important standard.
Parallel is back from summer break, and glad to be!
We gather to review Apple's latest hardware announcements: do we like them, do we want them, are they accessible? Behold, the iPhones 14, Apple Watch Ultra (and otherwise), and AirPods Pro, 2nd gen.
We take a look at new accessibility features coming later this year to Apple platforms.
Creating products intended to serve the needs of people with disabilities requires all the hard work of any software project, along with special challenges for small, bootstrapped startups. We'll talk with a cofounder whose company builds mobile apps for people with vision loss and hearing impairments.
Whether we're motivated by a creative passion, the need for extra income or something else, taking on work outside the 9-to-5 comes naturally to a lot of people I know. So we're talking about what it means to juggle several "jobs."
Mily Mumford researches the impact of space travel on the mental health of astronauts, and how mixed reality could eventually be used to help them cope. That's a lot, but they're also a theater creator and filmmaker. We talk through the multitudes, including a conversation about ableism in the way we choose astronauts.
People with disabilities experience appallingly high rates of unemployment. But convincing an employer to interview disabled candidates is just the beginning. We talk about how people with all kinds of disabilities can get, keep and thrive in jobs.
Audio description gives people who are blind or visually impaired the information they need to fully enjoy TV, movies and even live events. We're focused mainly on TV, and how which streaming service you use and which platform you use it on, has a lot to do with whether you can get described content. My guest wrote the book on the current audio de…
I, your humble host, sit for an interview about my career, my decision nine years ago to finally write about accessibility, and the book I wrote about Apple's iOS. We also talk about some accessibility problems in iOS 15.
Enjoying a theme park attraction or playing on a playground isn't always an option of you're a wheelchair user or if you're a kid in a hospital. But virtual reality offers all sorts of ways to make experiences accessible. I'll talk about that with someone who's done it.