Each week, join game developer Brianna Wu, technology journalists Georgia Dow and Mikah Sargent, and game enthusiast Steve Lubitz as they analyze the week’s biggest stories in the video game industry from different perspectives.

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#101: Bad Ideas for Isometric

April 11th, 2016 · 74 minutes

So long, and thanks for all the hand turkeys. (But come listen to us on Disruption, starting next week!)


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