Game developer Brianna Wu, technology journalists Georgia Dow and Mikah Sargent, and game enthusiast Steve Lubitz analyzed the week’s biggest stories in the video game industry from different perspectives.



#101: Bad Ideas for Isometric

April 11th, 2016 · 74 minutes

So long, and thanks for all the hand turkeys. (But come listen to us on Disruption, starting next week!)

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