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Why don’t the worlds of mainstream tech and accessibility tech ever seem to collide? Shelly Brisbin, who keeps one foot in each, wants to know. She and her guests from both worlds chew over the news and trends of the day, mixing in an accessibility perspective.

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#65: Accessibility is a Spectrum for Gamers, Too

December 23rd, 2021 · 57 minutes

Talking about gaming accessibility for a variety of users. We cover hardware, how gaming studios address accessibility, and what it's like to advocate for and write about it, too.

Guest Starring: Lauren Radford and Grant Stoner

This episode of Parallel is sponsored by:


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Download: MP3 (53.03 MB)